Tuesday, 21 January 2014

Introduction



Introduction to Advance 3D graphics


Advance graphics 3D is a project to give us the students the freedom by allowing us to choose a piece of concept art and recreate it in a digital scene.
Choosing between creating a environment or a character the rules are:
Applies to both

  •  Finished object must be placed and rendered in a game engine e.g UDK, Cry engine.
  • The scene must be playable.
  • If any post rendering techniques have been applied, two separate renders must be shown side by side within the blog and final presentation stating and showing .
  •  There should be a render pass of the scene.



Characters

  • Character must be rigged.
  •  Character must be animated, if the character isn’t animated they must at least be posed.

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