Introduction to Advance
3D graphics
Advance graphics 3D is a project to give us the students the
freedom by allowing us to choose a piece of concept art and recreate it in a
digital scene.
Choosing between creating a environment or a character the
rules are:
Applies to both
- Finished object must be placed and rendered in a game engine e.g UDK, Cry engine.
- The scene must be playable.
- If any post rendering techniques have been applied, two separate renders must be shown side by side within the blog and final presentation stating and showing .
- There should be a render pass of the scene.
Characters
- Character must be rigged.
- Character must be animated, if the character isn’t animated they must at least be posed.
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