Thursday 23 January 2014

breakdown of the concept art

To help me identify how big just how big this project will be, i broke down the concept art and planned how i will create my character and envrionment.

Firstly as the character is the most important part of my scene i broke down the character concept art.

 Character Breakdown
Clothes
  • Combat trousers
  • Vest
  • Baggy Crop Top
  • Denim (Style) Jacket 
Accessories
  •  Dual Guns
  • Dog Tag
  • Belt with Buickle
  • Gun Holsters
  • Gloves
  • Mask
  • Shoulder buckle

 
Environment Breakdown
  • Modular pieces7
  • Floor Panel
  • Side Panel
  • Door
  • Roof
  • Lights
  • Crates


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