The game engine i have chosen to use for my advance 3d graphics is; UDK.
As i have previously used UDK in the past, i am very familiar with the user interface and the layout of the application, although i have never created an animation or video in UDK this can take some time to get use to.
If i had chosen to use the cry engine, i would be running the great risk of not having my project finished as i would not only have to learn a completely new game engine but the production processes this game engine follows to import all of the assets into it correctly.
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