After alot of research i have been able to find a tutorial for udk that will help me create the slow motion effect i was looking for.
here is a link to the tutorial: https://www.youtube.com/watch?v=qeyNCHaYNSY
Monday, 10 February 2014
Friday, 7 February 2014
moving texture
Her is a screen grab of the animated wall texture i have created:
This picture shows how i have created the animated texture with UDK's material editor and how the emissive lights look.
This picture shows how i have created the animated texture with UDK's material editor and how the emissive lights look.
Wednesday, 5 February 2014
Environment effects
To follow the concept art of the environment i will be trying to create some environment special effects such as:
- sparks
- broken glass
- bullets
- fire
- Animated wall texture
Monday, 3 February 2014
Choice of game engine
The game engine i have chosen to use for my advance 3d graphics is; UDK.
As i have previously used UDK in the past, i am very familiar with the user interface and the layout of the application, although i have never created an animation or video in UDK this can take some time to get use to.
If i had chosen to use the cry engine, i would be running the great risk of not having my project finished as i would not only have to learn a completely new game engine but the production processes this game engine follows to import all of the assets into it correctly.
As i have previously used UDK in the past, i am very familiar with the user interface and the layout of the application, although i have never created an animation or video in UDK this can take some time to get use to.
If i had chosen to use the cry engine, i would be running the great risk of not having my project finished as i would not only have to learn a completely new game engine but the production processes this game engine follows to import all of the assets into it correctly.
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